Card tags

Every card sorted by its job in a deck — Ready-Set-Draw's own editorial classification.

Removal

118 cards

Hard answers that banish characters, items or locations.

Bounce

50 cards

Returns cards in play to their player's hand to buy tempo.

Direct damage

131 cards

Deals damage directly to characters.

Board wipe

25 cards

Clears many or all characters at once.

Card draw

322 cards

Draws cards for raw card advantage.

Card selection

106 cards

Digs, filters or searches the deck for the right card.

Ramp

71 cards

Accelerates your inkwell beyond one ink per turn.

Cost reduction

109 cards

Makes cards cheaper to play or plays them for free.

Lore gain

170 cards

Gains lore through abilities, beyond questing.

Lore loss

41 cards

Makes opponents lose lore.

Finisher

38 cards

Closes out the game the turn it lands.

Quester

169 cards

An efficient lore-per-ink body played to quest.

Contester

218 cards

A body that wins challenges and trades up.

Buff

248 cards

Raises your characters' stats or grants them abilities.

Debuff

185 cards

Lowers opposing stats or restricts what opponents can do.

Protection

112 cards

Shields your board from being targeted or challenged.

Hand disruption

60 cards

Attacks the opponent's hand with discards or reveals.

Recursion

93 cards

Brings cards back from the discard pile.

Healing

76 cards

Removes damage from characters.

Readying

75 cards

Readies characters for extra quests or challenges.

Mill

3 cards

Puts cards from the opponent's deck into their discard.

Go-wide payoff

64 cards

Rewards having many characters in play.

Item synergy

83 cards

Cares about the items you control.

Location synergy

70 cards

Cares about locations and characters at them.

Inkwell interaction

21 cards

Manipulates inkwells beyond normal inking.

Discard payoff

37 cards

Rewards discarding cards or a full discard pile.

Card tags are Ready-Set-Draw's own editorial classification. They are unofficial commentary, not part of the Disney Lorcana TCG rules.