Card tags

Every card sorted by its job in a deck — Ready-Set-Draw's own editorial classification.

Removal

129 cards

Hard answers that banish characters, items or locations.

Bounce

52 cards

Returns cards in play to their player's hand to buy tempo.

Direct damage

141 cards

Deals damage directly to characters.

Board wipe

26 cards

Clears many or all characters at once.

Card draw

358 cards

Draws cards for raw card advantage.

Card selection

119 cards

Digs, filters or searches the deck for the right card.

Ramp

114 cards

Accelerates your inkwell beyond one ink per turn.

Cost reduction

115 cards

Makes cards cheaper to play or plays them for free.

Lore gain

180 cards

Gains lore through abilities, beyond questing.

Lore loss

42 cards

Makes opponents lose lore.

Finisher

38 cards

Closes out the game the turn it lands.

Quester

189 cards

An efficient lore-per-ink body played to quest.

Contester

240 cards

A body that wins challenges and trades up.

Buff

262 cards

Raises your characters' stats or grants them abilities.

Debuff

198 cards

Lowers opposing stats or restricts what opponents can do.

Protection

116 cards

Shields your board from being targeted or challenged.

Hand disruption

67 cards

Attacks the opponent's hand with discards or reveals.

Recursion

102 cards

Brings cards back from the discard pile.

Healing

79 cards

Removes damage from characters.

Readying

76 cards

Readies characters for extra quests or challenges.

Mill

3 cards

Puts cards from the opponent's deck into their discard.

Go-wide payoff

65 cards

Rewards having many characters in play.

Item synergy

94 cards

Cares about the items you control.

Location synergy

78 cards

Cares about locations and characters at them.

Inkwell interaction

24 cards

Manipulates inkwells beyond normal inking.

Discard payoff

49 cards

Rewards discarding cards or a full discard pile.

Card tags are Ready-Set-Draw's own editorial classification. They are unofficial commentary, not part of the Disney Lorcana TCG rules.